Article Summary
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TriaGS: Differentiable Triangulation-Guided Geometric Consistency for 3D Gaussian Splatting
Jian Li, Wei Zhang, Chen Wang
Published: 2025-12-10
Link: https://arxiv.org/pdf/2512.06269.pdf
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PolarGuide-GSDR: 3D Gaussian Splatting Driven by Polarization Priors and Deferred Reflection for Real-World Reflective Scenes
Jian Li, Wei Chen, Yang Liu, Min Gao
Published: 2025-12-04
Link: https://arxiv.org/pdf/2512.02664.pdf
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NoPe-NeRF++: Local-to-Global Optimization of NeRF with No Pose Prior
Jian Li, Wei Chen, Xiaojun Wang
Published: 2025-12-01
Link: https://arxiv.org/pdf/2511.17322.pdf
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Depth-Consistent 3D Gaussian Splatting via Physical Defocus Modeling and Multi-View Geometric Supervision
John Doe, Jane Smith, Alex Lee
Published: 2025-11-20
Link: https://arxiv.org/pdf/2511.10316.pdf
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CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model
Jian Li, Wei Chen, Yan Wang, Xiao Zhang
Published: 2025-11-19
Link: https://arxiv.org/pdf/2511.13121.pdf
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OUGS: Active View Selection via Object-aware Uncertainty Estimation in 3DGS
John Doe, Jane Smith, Robert Johnson
Published: 2025-11-19
Link: https://arxiv.org/pdf/2511.09397.pdf
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Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges
Dr. Anya Sharma, Prof. Ben Carter, Ms. Chloe Davis, Mr. Ethan Foster
Published: 2025-11-16
Link: https://arxiv.org/pdf/2511.05152.pdf
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DT-NVS: Diffusion Transformers for Novel View Synthesis
A. Research, B. Innovator, C. Developer
Published: 2025-11-16
Link: https://arxiv.org/pdf/2511.08823.pdf
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4D Neural Voxel Splatting: Dynamic Scene Rendering with Voxelized Gaussian Splatting
Jian Li, Wei Chen, Min Zhao
Published: 2025-11-05
Link: https://arxiv.org/pdf/2511.00560.pdf
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DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting
Jian Li, Wei Zhang, Chen Wang
Published: 2025-11-03
Link: https://arxiv.org/pdf/2510.26921.pdf