Optimization-Guided Diffusion for Interactive Scene Generation

J. Doe A. Smith C. Lee
Department of Computer Science, University of Technology

Abstract

This paper introduces an optimization-guided diffusion framework designed for interactive scene generation. The proposed method leverages the generative capabilities of diffusion models, enhanced by an optimization loop that allows users to iteratively refine scene attributes and layouts. Experiments demonstrate that this approach significantly improves user control and visual quality in complex scene synthesis. The framework offers a novel paradigm for creative content generation in various interactive applications.

Keywords

Diffusion Models, Scene Generation, Interactive AI, Optimization, Generative Models


1. Introduction

Interactive scene generation presents significant challenges in balancing generative quality with user control. Traditional methods often struggle to provide intuitive interfaces for nuanced creative direction. This work proposes a novel approach combining diffusion models with an optimization-guidance mechanism to address these limitations. Models used: Diffusion Models.

2. Related Work

Previous research in scene generation has explored GANs, VAEs, and early forms of diffusion models, often focusing on static image synthesis or predefined templates. Interactive content creation tools have typically relied on rule-based systems or manual asset placement. Our work differentiates by integrating real-time optimization directly into a powerful generative diffusion process.

3. Methodology

Our framework integrates a pre-trained diffusion model with a user-guided optimization objective. The user specifies high-level scene constraints or desired modifications, which are then translated into a loss function guiding the reverse diffusion process. This iterative optimization ensures that generated scenes progressively align with user input while maintaining visual coherence and diversity.

4. Experimental Results

Our experiments evaluated the framework's ability to generate diverse scenes under various interactive constraints, comparing it against non-guided diffusion and traditional scene synthesis methods. Results indicate superior performance in terms of user-perceived control and fidelity, as measured by qualitative feedback and quantitative metrics like FID and user interaction time.

The table below summarizes the performance comparison between the proposed Optimization-Guided Diffusion (OGD) and two baseline methods: Vanilla Diffusion (VD) and a GAN-based approach for scene generation (GAN-SG). OGD consistently demonstrates better user interaction metrics and image quality scores, highlighting its effectiveness in interactive settings.

MetricOGD (Proposed)Vanilla DiffusionGAN-SG
FID Score (↓)8.712.515.2
User Success Rate (↑)92%65%50%
Interaction Time (s) (↓)15.328.935.1

5. Discussion

The superior performance of our optimization-guided diffusion system demonstrates the potential for combining powerful generative models with intelligent user feedback loops. This framework opens new avenues for creative professionals to rapidly prototype and iterate on complex visual content. Future work will explore extending this guidance to 3D scene generation and incorporating more sophisticated interaction modalities.